Greetings!  My name is Nyghtfall.  I’m a digital artist who works in 3D.  I specialize in adult erotic horror with an emphasis on fantasy asphyxia.


I’m a fantasy death fetishist.  That means I get off on watching consenting adults role-play fantasy death scenes.  Whether in mainstream movies, TV shows, or independent fetish videos, it doesn’t matter.  If it’s well-produced, I’m interested.

My fetish dates back to my youth.  Thanks to relatively liberal parents and a neighborhood friend’s Mom, I saw a lot of Horror movies by the time I was 13, starting with the Exorcist at age 10.  By age 15, I was getting bored with their formulaic story lines, particularly Slasher flicks.  They just weren’t scary anymore, so I started watching them just to see how many different ways filmmakers could kill off a bunch of stupid coeds.  In other words, like most Horror movie fans today, I started rooting for the villains.  Over time, I developed a strong preference for asphyxiation.  Having often held my own breath to the point of nearly losing consciousness to cure hiccups, I can’t imagine a scarier way to die.  Consequently, I love watching other people pretend to be asphyxiated to death.


In 1994, I joined the World Wide Web shortly after it went public.  Three years later, I discovered a website called Necrobabes and learned that I’m not the only one who gets off on watching people play dead.  I’ve been a highly active member of the fantasy death fetish community ever since and collected many videos, photos, and various types of artwork.  I’ve also become very selective with what I add to my collection.

By 2004, I felt an irresistible need to create my own art.  Unfortunately, custom fetish videos are prohibitively expensive to finance, and I can’t afford to shoot my own videos or draw anything more complex than stick figures.


In 2006, I learned about a company called DAZ 3D.  They developed a digital art and 3D animation program called DAZ Studio and continue offering it freely to anyone interested in learning how to create 3D art.  I was intrigued by the idea of bringing my own fantasies to life in a virtual environment.  The opportunity to try it for free was irresistible, so I downloaded a copy and gave it a whirl.  Much to my surprise, I found the learning curve rather steep, particularly with regard to how content is organized between DAZ Studio and a similar program called Poser.  I spent the next three years just noodling around with both apps.

In august 2009, I finally started my first project, called Darcy Strangled, and completed it in September that year.  I also developed a strong interest in photo-realism.  At the time, DAZ Studio wasn’t going to work of my needs, so I switched to Poser for its advanced functionality and enormous community support.

Since then, many significant improvements have been made to DAZ Studio and Poser.  Today, artists have acces to features that were once only available in high-end, professional apps.  As of June 2015, DAZ Studio is my tool of choice thanks to a newly-licensed, built-in render engine called Iray, and I could not be happier.


My workstation is a home-built 3.5 GHz core i7-4770K running WIndows 10 Pro 64-bit with 32 GB of RAM and dual GTX 1080 Ti graphics cards.

My workflow starts with DAZ Studio.  I use it to load assets from my content library and set up my scenes.  I then use Iray to render the finished images, and Photoshop CC for any postwork.